Latest stable release; All releases; For help and/or questions, please post in the FAR thread over on the Steam discussion boards.. For more instructions and guides on how to use FAR, see this Tweak Guide over on the Steam guides for NieR:Automata… The soundtrack was composed by Keiichi Okabe and MONOCA. The game was praised for its story and themes, gameplay, and music. A logic virus attack—enabled by the "glitch" that 9S previously discovered—corrupts every YoRHa unit including those in the Bunker, except for 2B and the restored 9S. [125][126] DLC costumes and promotional appearances based on the characters of Nier Automata have also featured in Gravity Rush 2 (2017), Star Ocean: Anamnesis (2018), and Phantasy Star Online 2 (2020).[127][128][129]. The story, written by Yoko, references several philosophies and explores themes of finding value in life and the reasons people kill. The perspective splits between A2 and 9S a fortnight after these events. [66] A concern for both Square Enix and PlatinumGames with the PC version was potential piracy, which was expected to delay its release. It is a sequel to the 2010 video game Nier, itself a spin-off and sequel of the Drakengard series. Story: NieR:Automata tells the story of androids 2B, 9S and A2 and their battle to reclaim the machine-driven dystopia overrun by powerful machines. [13][19] The primary antagonists of the game are Adam and Eve, twin controllers of the Machine Network; and the Red Girls, a construct within the Machine Network. [114][115] Short Story Long is a compilation of previous short stories in the Nier continuity, along with new stories related to the characters of Automata. Stewie Griffin is HOT and HEAVY! [6][7][85][86][87][89][90], The game sold 198,542 copies during its first week of release in Japan, topping the charts and significantly exceeding the sales of the original Nier in 2010. [78] The DLC was included both in the Xbox One release,[75] and in the "Game of the YoRHa" edition released for PS4 and PC on February 26, 2019. The company revealed a new Nier: Automata figurine with a two-minute teaser video as part of the Square Enix Masterline collection. This feature, where players sacrificed their save data to aid other random players in finishing the bullet hell sequence at the end of closing credits, was implemented midway through development. Minor criticism was leveled at some visual and technical problems. [12] Saito originally wanted to invite D.K, character designer for Nier, to return. These additional endings act as game over events triggered by performing certain actions, not progressing the narrative, or losing certain battles. [33] He also wanted to balance how he portrayed the protagonists and antagonists, feeling he had gone too far when humanising the antagonists of Nier, and leave the player more room to interpret the story as they chose. 2 Type B"), a YoRHa combat android whose main traits are her calm and composure. [4] Some areas also include platforming elements, requiring the player to navigate by jumping between platforms or over obstacles. Required inclusions were the shooting elements, compared by staff to bullet hell titles, and combat that switched camera perspectives. [16][17][18] The "YoRHa" android forces are commanded from the Bunker, a reconnaissance base in orbit above Earth. [41] The Commander, Adam, and Eve were designed by Yuya Nagai. If successful, the body is resurrected as a temporary ally, but if unsuccessful, it becomes an enemy the player can defeat for an extra bonus. For the final boss where the player chooses between 9S and A2, each was supposed to lose important elements (weapons and items for A2, experience points for 9S), but this was dropped. [123] Titled YoRHa: Dark Apocalypse, the scenario was outlined by Yoko, then given to other writers. [25] Production began in 2014, including six months of pre-production. Pre-order is opened now! [27], For the combat system, the team took the systems used in Nier and infused elements from other titles by PlatinumGames. 2018 Interview: Yoko Taro: The game industry's true auteur", "Writing when drunk and turning in your script months late: A Nier: Automata interview", "Why PS4's Nier: Automata is Platinum Games' love letter to both RPG fans and action veterans", "Talking To Yoko Taro, PlatinumGames' Takahisa Taura, And Composer Keiichi Okabe About Life, Death, And Opportunity", "Nier: Automata: An Interview with Yosuke Saito and Junichi Ehara", "How Nier: Automata took inspiration from a Coca-Cola campaign", "Does the Designer Behind 'Nier: Automata' Believe in God? A2—the survivor of a test run for YoRHa—finds herself empathising with the machines; she witnesses Pascal's village being destroyed, then its "children" committing suicide out of fear when attacked. The majority of sales during that period came from overseas, and was seen as a surprising success compared to the low sales of the first Nier. A cited example was changing a character with a high-pitched child's voice to a more mature one so as not to grate on players. [34], Localization for the English version was handled by 8-4, the same company which had localized of the original Nier. Be careful when using the save editor, and make sure that you always backup your save file before editing it. [20], After the release of Nier, both director Yoko Taro and Square Enix producer Yosuke Saito wanted to create a sequel. [56] As 8-4 had worked with Yoko before on Nier and Drakengard 3, they were familiar with his writing style and found it easy to ask clarifying questions during translation. [12][24] The game was co-produced by Saito and Eijiro Nishimura. [15][23] While Taura handled the action combat system, designer Isao Negishi created the RPG elements. Attacking without warning, they possessed the ability to unleash fierce attacks using magical weapons from the old world. The lab explores the use of modeling as the method that maps math and computing concepts to culture. [49], The general sound design was handled by Masato Shindo, who was faced with a challenge new to the PlatinumGames staff: in their previous projects sound echoes had been handled by individual settings created by the team, but that would not work properly in an open world setting due to its scale. FAR. [12][13] The universe of Nier takes place in an alternate timeline within the Drakengard series. It included many of the staff from the original Nier. ... A community for the Nier/Nier Automata & Drakengard trilogy. [45] Sound implementation was handled by Masami Ueda, and it was a greater amount of work than he had experienced on any previous project. Measures: 3. [41][42] The plug-in chips were an updated version of the Words used in Nier, only themed around the premise of androids. [57] 8-4's biggest issue was writing the android characters; while ostensibly emotionless, they had distinctive personalities and much of the relationship between 2B and 9S revolved around emotion. Many of the songs lyrics are made up words with a language inspiring the pronunciation and sound. The tracks are a mixture of various music styles as well as various tracks having lyrics. Pods can also shield the player from harm in various ways. [7], Game Informer reviewer Joe Juba wrote that a lot of enjoyable elements within the game's narrative and gameplay were obscured by confusing or obtuse mechanics. The player character can then find their original body and either retrieve items and experience left with it to gain a bonus, or attempt to repair it. [58], The game released in Japan on February 23, 2017. [42] It was also the studio's first attempt at an open world game: while its previous titles had used a story-driven linear structure, Nier: Automata boasted large environments linked by seamless transitions. [51] He later confirmed in December of that year that he was working on a new game, but did not reveal any more details. Yoko was deeply impressed by this, but pulled away from his initial concept of having messages appear only from countries at war with the home of each player. [41] According to Negishi and programmer Ryo Onishi, a major difficulty was creating a title faithful to Nier, which required a shift away from the style of their earlier titles. [32] According to Yoko, while the scenario of Nier was "wet" in its emotional content, for Nier: Automata he aimed for a "dry" narrative concerning the world's inherent unfairness and the prejudices the characters are forced to confront. Nier: Automata[b] is a 2017 action role-playing game developed by PlatinumGames and published by Square Enix. An increasingly-unbalanced 9S investigates the tower's resource-gathering platforms, fighting machine remnants and learning the tower is designed to launch a missile at the Moon server. Prime 1 Studio has released official photos for the NieR:Automata diorama! One of the challenges faced when creating the character models was making them seem alive despite their mechanical nature. Yoko said this was representative of the story's focus on the future and systematic elements. During his recuperation, 9S discovers a glitch in YoRHa's servers when syncing himself and 2B, and learns that humanity was extinct long before the alien invasion. 2B and 9S kill Eve to end the rampage, but 9S becomes infected with Eve's logic virus, forcing 2B to kill him. When Saito spoke to assistant producer Yuki Yokoyama, Yokoyama was unwilling due to the original game's low sales. Read Full Story >> twinfinite.net. A particular element noted by Negishi was the lower concentration of enemies in the world compared to that usually found in PlatinumGame titles, a necessity due to the game's open nature. [111] While the stage play predated the reveal of Nier: Automata, the play's writer Asakusa Kaoru stated that it would not exist without Yoko's vision for the world of Automata. [8] Its official title, along with a gameplay trailer and prospective year of release, were revealed at the 2015 Paris Games Week trade show. Culture Developer NieR: Automata PC PS4 Xbox One Yoko Taro twinfinite.net. As a result, they contacted PlatinumGames, which had developed a reputation for high-quality action games such as Bayonetta (2009) and Metal Gear Rising: Revengeance (2013). One of the factors that helped with the smooth implementation was Ueda's previous encounters and good working relationship with Okabe. [2][4] At different points, the gameplay changes to reflect different video game genres, ranging from shoot 'em up to text adventure segments. Released on March 29th, 2017 in Japan. [42][45], Composer Keiichi Okabe, who worked on both Nier and Drakengard 3, returned as lead composer with his studio band Monaca, alongside fellow members Keigo Hoashi, Kuniyuki Takahashi, and Kakeru Ishihama. Nier: Automata (PlayStation 4). [112] He described the stage play as a spin-off of the overall universe. Despite the possibility that the three restored androids would repeat everything, the Pods hold faith that they will forge a new future for themselves. Square Enix has shown a two-minute teaser of their collaboration with Prime 1 Studio, a magnificent figure from Nier Automata that shows 2B, 9S, A2 and Pod on a ground of annihilated android remains, in what will undoubtedly be a new Object of desire for Yoko Taro game lovers. Free shipping . [89], The story and narrative themes met with general acclaim,[83][85][86][88][90] though some found its pacing or presentation lacking. [16][17][18] 2B is accompanied by 9S (short for YoRHa No.9 Type S), a male "scanner" android who displays more emotion than the other YoRHa units. Spinner ball bearing fidget toy. [37] Another theme Saito pointed out was love, which he stated was unusual given that all the central cast were robots, which were not normally associated with emotions. 2 Type B) Statue in the coming May 2022. A system of "free time" was developed where Yoko could come in when possible without clashes, smoothing out the difficulties. Nier: Automata is an action role-playing game developed by PlatinumGames and published by Square Enix. Comprised of a secret unnamed material called die-cast, this painstakingly detailed figure is sure to sell "tons" due in part to its surprisingly "heavy weight". [124] The current two episodes of YoRHa: Dark Apocalypse are "Vows of Virtue, Deeds of Cruelty", released as the first patch; and "The Puppets' Bunker", released alongside the game's main narrative patch Reflections in Crystal. Amazarashi's lead singer Hiromu Akita was a fan of Nier, facilitating the promotion. [22] Its official title was kept secret at the time as it would have spoiled aspects of the game's plot. Hunter Fan Studio - Nier Automata 2B | 机械纪录元2B quantity. Faculty Advisor – … [6][9][87] Both Sullivan and Matulef found the android protagonists hard to identify with. [87] Meghan Sullivan of IGN called Nier: Automata "a crazy, beautiful, and highly entertaining journey full of nutty ideas and awesome gameplay". [16] A2's playable role was not intended as a surprise reveal. However, 9S's consciousness survives within the local machine network. [100][101] By March 2020, the game had reached worldwide shipments of over 4.5 million copies. The negative influence of human history on the factions also reflected his views on how people continue to fight and create boundaries between themselves despite their advancement. The game was released for the PlayStation 4 and Microsoft Windows in early 2017, with an Xbox One port later in June 2018. [42], An official soundtrack album was released on March 29, 2017. [q 9] The player is then given the option to sacrifice their save data to help other players. [12][14][15] Set in the year 11945 AD, the story revolves around a proxy war between the human-made androids and the machine army of invaders from another world. [80] The PC version also received favorable reviews, based on 12 reviews. NIER: FIRST ASSEMBLY. While improving on these points, they also carried over aspects that were well-received, such as the complexity of story and the game's music. [q 2] With Adam dead, Eve goes mad with grief and drives the machines under his command into a frenzy. The final ending featured a shooting sequence where the player fought their way through the closing credits; this was symbolic of the player and characters breaking out of a known system to find the hope of a new future. They stay at the Resistance camp doing the riskier jobs, and aid the YoRHa androids until helping 9S at the tower. [81] The Xbox One version received "universal acclaim", earning a score of 90 from 30 reviews. [38] A recurring element from Yoko's earlier work was his examination of why people kill, and the impact of killing on others—this stems from his observation of people coming to enjoy killing enemies encountered in games, which suggested to him that something was wrong or missing inside them. Emil lost his memories due to copying himself to fight the aliens. [69][70] During the initial launch, the game was region locked to certain parts of the world, mainly from countries located in Asia. [91][92] In April 2017, the game was reported to have sold over 500,000 copies in Japan and Asia, including both physical shipments and digital downloads. [27], Using feedback about the original characters designs, Akihiko Yoshida was brought on as main character designer. While its predecessor under performed, Automata … As such, die-hard-must-have NieR collectors might want to start saving their pennies right now.More exciting NieR news is expected out of Tokyo Game Show later today, including new details on highly anticipated remaster NieR Replicant.NieR: Automata is available now on PS4, PC, and Xbox One. ***COVID-19 UPDATE*** Due to fluctuating shipping conditions, actual shipping cost may be between (~200-800 USD). Regular price $487 USD. $599.99 + $299.99 shipping . The music video for "Inochi ni Fusawashii" was supervised by Yoko. [88] Janine Hawkins of Polygon lauded the game's sense of scale and willingness to make players feel small in the face of its content. Instead, Shindo designed a realistic soundscape using a system to manage echoes in real time, determining how much reverberation to generate based on current surroundings. [62], In the West, the PS4 version released in North America on March 7, and in Europe, Australia, and New Zealand on March 10. [95] By May 2017, the game's physical and digital versions across PS4 and PC had reached 1.5 million copies. [19], The initial protagonist is 2B (short for "YoRHa No. The game originally released for the PlayStation 4 and Windows via Steam, with an Xbox One port being published the following year with the subtitle Become As Gods Edition. Sales surpassed its publisher's expectations, with over 4.85 million copies sold worldwide. One of the big surprises of 2017 is Nier: Automata, a joint effort between Platinum Games, series director Yoko Taro, and Square Enix. yeah, same issue here. [5], Combat is hack and slash action-based, with the player fighting enemies in real-time in a variety of in-game environments. Pascal begs A2 to either wipe his memory or kill him; A2 can perform either task or leave him. Add to Wishlist + Quick View. The Creative Automata Lab researches modeling as a way to connect the disciplines of science, art, physics, and computer science to culture using computational thinking. Yoko Taro jokingly suggested the P stands for Panasonic. [77] It is unlocked in-game from the chapter selection screen, and requires save data from a completed playthrough. [103], Nier: Automata was nominated for and awarded several different industry awards across 2017 and 2018, including awards of acclaim from CEDEC and the Game Developers Conference. Scavengers Studio announces Season: A bike trip before the end of the world Related products Add to Wishlist + Quick View. 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